

Install it with Vitashell and then run the bubble it creates.

The video files use the USM container in the Japanese version, and the MP4 format in all other versions.Īlthough CPK files are present, they don't contain the game's files. This folder contains all of the game's videos (animated cutscenes, concert footage etc.).


This CPK is the primary archive file and contains the bulk of the game's assets (similar to DATA.CVM from previous titles). Along with enhancements to the game's graphics, it features a new dungeon, online features and much more.įrom a development perspective, this updated release uses elements from the Persona 3 Portable engine, but with the original Persona 4's overworld assets making a return.ĭespite these changes and the game releasing on newer platforms, numerous file types from the PS2 version remain compatible with Persona 4 Golden (e.g. Persona 4 Golden is the portable re-release of Persona 4. ADDED: Support for the PC port of the game (update the MD5 in.You can find it in the tools section! I’ve also made some other improvements: So a short while later, I modified the tool to be able to fully support the PC port. It is open source, but it lacked some of the features I wanted and was not 100% compatible with the PC port of the game. So I’ve recently gotten ahold of the Steam port for P4G and discovered a nifty little save editor to fix a save state I had messed up. bin file you are editing, and you will be able to load it just fine in the Steam version. binslot file needs to be in the same directory as the. modified it for my own use, maybe someone will find it useful :) it mainly removes the problem that modified save games can not be loaded on the PC. Hi guys, just wanted to let you know in case it helps anyone.
